I've recently graduated from Indiana University; earning my Bachelor's in Science of Game Design. The instructors are talented people from the games industry, and they have imparted valuable insight into what it takes to make a game. While taking courses, I found myself able to lead teams to produce results above and beyond expectations. Not only that, but I was also able to maintain a high morale between team members throughout the projects' lifetimes. Group cohesiveness is important when working in a team, and I facilitate bonds formed between members. My time in the industry has taught me the ins-and-outs of design, art, sound, programming, and the necessary steps needed to launch games. However, as cliche as this is going to sound, the greatest lesson I've learned is that I have much more to learn. This industry is about fun, and fun is something I do well. 

Hello! My name is Max Couch, and I am a Game Producer currently residing in Indianapolis, IN. I have a diverse background producing and designing with multiple genres. I have an understanding of the systems found in games, and the steps necessary in the production of an entertaining game using the core loops. I communicate well within small and large teams, quickly learn new concepts and group dynamics, and find ways for a team to agree on the best solutions for emergent obstacles.

Favorite Games:

Mario 64
​Banjo Kazooie

Conker's Bad Fur Day

The Legacy of Kain

Command and Conquer

Halo

Gears of War

Grand Theft Auto

Bioshock

Mass Effect

Heavy Rain

LA Noire

Resident Evil

Fallout

Telltale's The Walking Dead​

The Elder Scrolls

The Witcher

World of Warcraft

Overwatch

​​Max Couch
 Game Producer/D​esigner​​